Embark on a heroic journey to discover the truth behind an enigmatic stranger and the ominous message she brings. For years, life in the sleepy village of Rasheans was routine and peaceful - that is, until the day a spacecraft crashed in a nearby forest leaving nothing but wreckage, a mysterious girl, and a desperate warning of catastrophe. Tales of Destiny 2 employs the Tales series' characteristic style of combat, the Linear Motion Battle System, in which the player controls the characters in real-time, and the characters perform actions on a two-dimensional field. This iteration of the battle system is known as Trust and Tactical Linear Motion Battle System (TT-LMBS), and it is designed to encourage the player to think more about coordinating the characters to make combat more efficient. Story Because the PlayStation 2 releases of Tales of Destiny have varying details that conflict with the original game, the events of the PlayStation 2 version are considered to represent the current official canon, overriding the original version of the game. This story section details only the events of the original game. In the past, a comet crashed into the world, throwing dust clouds into. Tales of Eternia, known as Tales of Destiny II in its original North America release, is a role-playing video game published by Namco as the third main title in their Tales series. Initially released for the PlayStation in November 2000 in Japan, an English version was later released in North America in September 2001. It was developed by members of Telnet Japan's 'Wolfteam', who had previously worked on its.
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Tales of Destiny II |
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Also known as: Tales of Eternia (JP/EU) This game has unused areas. |
Tales of Destiny II is actually a renamed Tales of Eternia, as the true Destiny 2 released later on the PlayStation 2 never got localized. It got a re-release on the PSP in Japan and Europe under its original name.
- 1Debug Room
Originally known as Tales of Eternia in Japan, Tales of Desity II is one of those under appreciated JRPGs for the Playstation. The story follows Reid Hershel, his childhood friends Farah Oersted and Keele Zeibel, and a mysterious girl named Meredy as they try to prevent the Grand Fall, which entails the violent collision of twin planets Inferia and Celestia.
Debug Room
There are debug rooms (which oddly got their menus completely translated) that can be accessed with GameShark code 30132748 0003. An invisible option should be highlighted on the title screen; press X to go to debug mode.
You start in the middle of a small area with two inaccessible houses, a big tree in the lower-left corner, and stairs that lead to an inaccessible path. The characters are Undine, Dede the Miacis, a Craymel ball player, Reid (lying down), Farah, Keele, Meredy, Ras, Chat, Max, and a Townsperson(?). You start with the Sorcerer's ring, Freeze ring, and Inferian Map.

Using the rings on the characters make them behave as if you talked to them normally. If you talk to them, various debugging menus appear.
You can no longer have random encounters. If you lose a battle, you won't get a game over, but you're on the field again with everybody at 0HP.
Party Members
All of your possible party members are lined up on your right side. To have a character join your party, simply talk to them, then select 'yes'. The character will fall on the ground, and you'll have them join your party. To have a character leave your party (including Reid), talk to their lying down character sprite.
Townsperson
The townsperson behind Max will give you the option to have your current main character changed into one of the characters from the Seyfert Trials: an Eggbear, Little Keele, Little Meredy, and Shizel. Talking to him again will revert you back to normal. You can only have six characters in your party at one time, and only four in battle like usual.
Undine
If you talk to her, you get an option to select a Craymel. You can only select one at a time, but you can repeat this until you get the normal greater Craymels. There seems to be no way to get any of the supreme greater Craymels (Rem, Shadow, Maxwell, or Sekundes), but you can get them normally through the game. You must have someone that has a Craymel cage in your party to receive Craymels (i.e., Meredy or Keele).
_[3_Discs]_[U]-4.jpg)
Craymell Ball Player
If you talk to the NPC at the top of the stairs, you get the following menus:
- 1. Items, Cooking
- A. Give All Items(15): Gives all items in the game. Worth noting that this includes are four items requiring the Japan-only PocketStation device to work, that can be got here, each associated with a main character: they are Etapoke1, Etapoke2, Etapoke3, Etapoke4.
- B. Learn Inferian Cooking: Teaches all cooking from Inferia.
- C. Learn Celestian Cooking: Teaches all cooking from Celestia.
- D. Learn Other Cooking: Teaches all other cooking.
- 2. Set Monster Guide Flags
- A. Encounter All Monsters: It acts like you've 'seen' all the monsters. The monster guide is filled with all the monsters, but none of them show the items or 'examined' information.
- B. Examine All Monsters: Acts like you've used the spectacles on all the monsters. Shows the monster statistics and element information in the monster guide.
- C. Set All Flags: Shows everything about the monsters in the monster guide. Shows the items the monsters have along with the examined info.
- D. Clear All Flags: Clears everything mentioned above from the monster guide.
- 3. Call Auction menu
- 4. Call C.Cage Menu
Dede
Dede (Max's Miacis) starts off at the bottom of the stairs, but will follow the character you're controlling. When she gets to your character, she'll say 'Hiya ???' (??? is replaced with whatever character you're controlling) then fall asleep. If you talk to her, she'll say 'Restore!' and heal your party.
Event Flags
You have to be in the debug room. Press L2 and a red rectangle appears on your character. Press L2 to enable a no-clip mode.
Walk into the tree, towards the base of the screen.
Note that if you walk 'into' the tree, then turn on clipping back (R2) and walk around where the red shadow is around the middle of the tree, and slightly to the left, an odd message should occur: 'OFF SWITCH 0-2048'

Press R2 again, disabling clip mode. Now navigate (using the red rectangle as a guide for where your character is) to near the base of the screen, and walk around in the lower left area. This should pop up:
These are event flags. Select any flag with X to have it enabled, and the menu should pop up again, so that you can add other flags. Press Circle to exit.
Go to your menu, then exit. If you've gone far enough, it'll ask you to switch discs. You don't need to, just press X, then X again to override the disc change. Interesting bugs should occur.
Field Debug Menu
Can be accessed by pressing Start on towns and dungeons. It consists of various options, with a value next to it that can be changed by pressing Left/Right (holding Square, meanwhile, will change it by increments of 10 rather than 1). Pressing X will execute that option, depending on the value.
The options are:
- Town Map: Load the chosen location in fields, regardless of the used disc. Max value is 902.
- Battle Group: The value (max 969) chooses an enemy configuration. X triggers a battle with this configuration and the background value from the next option.
- Battle Map : The value refers to the background used during battle. X triggers a battle with the enemy configuration chosen in the previous option.
- Field: Loads a map (max 14). Some are cinematics.
- Movie: Play an FMV (max 16). If it is not on the disc, it will not do anything.
- Mini Game: Max 7.
- Chat: ?? Limit 376.
- Exit: Go back to the title screen.
Battle Debug Menu
During battles, an invisible option to the right of Items loads this menu. It is inescapable.
The first four options are for setting up the party: You can change the character (Left/Right), his Level from 1 to 250 (L2/R2) or his control method (L1/R1):
- 1. RID Lv30 Manu
- 2. FAR Lv30 Auto
- 3. KEE Lv30 Auto
- 4. MER Lv30 Auto
Pressing Circle will restart the battle with the specified parameters:
Tales Of Destiny Ps2 Iso
- Group ?: Enemy Group.
- Map ?: Selecting the background. Four extra BGs are available, from 116 to 119.
- OFF: The battles will be normal. Changing it to 'ON' or 'STOP' keeps the enemies at 1HP, while STOP has the added function of having them do nothing.
- Nor: Unknown.
- EL ?: Enemy Level.
- Exit: Wins the battle.
Other Field Controls
- R2: Toggles clipping.
- L2: Toggles a red rectangle below your character that always stays in the foreground.
- L1: Changes all character sprites' size.
- Select: Toggles Player control/Event Control. If you open the Field Debug Map its color will be blue or green, depending on the situation.
- X twice while on Wrong disc screen: Overrides disc change.
Tales Of Destiny Ii Psx Iso
To do: Add more from this guide. |
The Tales series | |
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SNES | Tales of Phantasia |
PlayStation | Tales of Destiny • Tales of Phantasia • Tales of Destiny II |
Game Boy Color | Tales of Phantasia: Narikiri Dungeon |
Game Boy Advance | Tales of Phantasia • Tales of the World: Narikiri Dungeon 3 |
GameCube | Tales of Symphonia |
PlayStation 2 | Tales of Symphonia • Tales of Legendia • Tales of the Abyss |
PlayStation 3 | Tales of Xillia |
Nintendo DS | Tales of the Tempest • Tales of Innocence • Tales of Hearts • Keroro RPG |
PlayStation Portable | Tales of Eternia • Tales of the World: Radiant Mythology • Tales of the World: Radiant Mythology 2 • Tales of Phantasia: Narikiri Dungeon X |
Xbox 360 | Tales of Vesperia |
Wii | Tales of Symphonia: Dawn of the New World |
iOS | Tales of Phantasia |
Windows | Tales of Berseria |
Tales Of Destiny 2 Psx Rom
Recipes
Name | Picture | Ingredients | Recovers/Cures/Temporarily Increases | Location;Wonder Chef disguise |
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Hamburger | Bread,Bear Meat, Lettuce | 15% HP | MintcheUniversity Cafeteria; plant | |
Sandwich | Bread,Cheese, Lettuce | 30% HP | Rasheans,neighbor's house; piggy bank | |
SeafoodPasta | Pasta,Shrimp, Squid, Tomato | 60% HP | ChambardBistro; wine bottle | |
FruitJuice | Kirima,Lemon, Strawberry | 10% TP | Mazet'sHouse in Morle; treasure chest | |
GardenSalad | Lettuce,Cucumber, Tomato | 20% TP | Food shopin Morle; pumpkin | |
Softcake | Egg,Milk, Kirima, Strawberry | 60% HP | InferiaPlayhouse; plant | |
Calamari | Squid,Cabbage, Lemon | 15% HP,cures Poison | PortBarole, near south of screen; crates | |
Steak | BearMeat, Potato, Carrot | 15% HP,cures Stun | Barolebar, second floor; man | |
Beef Stew | BearMeat, Carrot, Cabbage | 15% HP,Attack increase | RegulusDojo, first floor; pot | |
Fish Stew | Squid,Tuna, Cabbage, Radish | 15% HP,Defence increase | InferiaShip Chandler shop; anchor | |
Omelette | Rice,Egg, Onion | Cures allstatus effects | Rashean'sshop; suit of armor | |
Pot Pie | Pasta,Milk, Shrimp, Cheese | 15% HP,Accuracy increases | BaroleInn room; bed | |
Carbonara | Pasta,Egg, Cheese, Milk, Bear Meat | 60% HP,40% TP | ChambardInn room; top-right bed | |
Cream Stew | BearMeat, Carrot, Potato, Onion | 60% HP,cures all status effects | InferiaHotel first floor' pot | |
HoneyRamen | Panyan,Cabbage, White Satay | 15% HP | Chat'sHut, large room; grandfather clock | |
BroiledSandwich | Rice,Tusk Meat, Onion, Black Satay | 30% HP | TinnsoaChip Chandler; Miacis statue | |
ColdNoodles | Panyan,Egg, Tusk Meat, Cucumber, Red Satay | 60% HP | Perutiafter thawing, outside; black statue | |
FruitCocktail | Milk,Amango, Banana, White Satay | 10% TP | ImenLibrary first floor; big open book | |
SpicyShrimp | Shrimp,Tomato, Red Satay | 20% TP | PerutiFish shop; barrel | |
SweetParfait | Milk,Banana, Amango, Kiwi, White Satay | 40% TP | TinnsiaHotel lobby left corner; stuffed bird | |
Hot Borsch | Beet,Cabbage, Potato, Red Satay | 30% HP,cures Infirmity | Luishka,ruined building outside, after meeting Galenos; wooden box | |
BitterTofu | Tofu,Tusk Meat, Red Satay, Black Satay | 10% TP,Defence increases | Luishka,first floor bedroom, after meeting Galenos; green trashcan | |
Hot Pot | Egg,Radish, Konia, Red Satay | 10% TP,Attack increases | Jinicasino; bottom slot machine | |
ChiliPotato | Potato,Onion, Carrot, Red Satay | 10% TP,Resistance increases | JiniAuction Hall, top corner; picture frame | |
Sushi | Rice,Tuna, Shrimp, Black Satay | 10% TP,Accuracy increases | PerutiInn room; snowman | |
Hot Curry | TuskMeat, Carrot, Potato, Rice, Red Satay | 60% HP,40% TP | Jinibookstore; frog | |
Sweet Rice | TuskMeat, Tomato, Onion, Rice, White Satay | 60% HP,cures all status effects | Imen,Meredy's house, after Farah wakes up; robot | |
FruitSandwich | Bread,Strawberry, Kiwi, Milk, Purple Satay | 100% HPand TP | MasterSandwich, Soft Cake and Fruit Cocktail | |
NutritionDrink | TuskMeat, Tomato, Lemon, Beet, Purple Satay | 100% TP,cures Poison | MasterSteak, Fruit Juice and Garden Salad | |
PowerNoodles | Panyan,Rice, Bear Meat, Onion, Purple Satay | 100% Hp,cures Infirmity | MasterHamburger, Honey Ramen and Broiled Sandwich | |
SeafoodStew | TuskMeat, Tuna, Squid, Kirima, Radish, Purple Satay | 100% HPand TP, cures all status effects | MasterBeef stew, Fish Stew and Hot Pot | |
PotatoCasserole | Potato,Bear Meat, Rice, Milk, Cheese, Purple Satay | Max HP+1permanently | MasterChili Potato, Omelette and Pot Pie | |
Mabo Curry | Rice,Tusk Meat, Tomato, Kirima, Tofu, Purple Satay | Max TP+1permanently | MasterSweet Rice, Bitter Tofu, Hot Curry and Sweet Parfait | |
Spicy Soup | Pasta,Carrot, Onion, Bear Meat, Purple Satay | 30% HP,Attack increases | MasterHot Borsch, Cold Noodles and Seafood Pasta | |
TunaPaella | Rice,Shrimp, Squid, Tuna, Purple Satay | 30%HP, Attack and Defence increases | Masterall recipes given by Wonder Chef (up to Sweet Rice) | |
Dark Pot | Random(can be bad) | Random | Startingrecipe |
